Ptolus - D&D 5E
Ptolus - Districts
Districts of the City
While the city is divided into districts, each with its own focus, it would be a mistake to assume that one experiences a sudden shift upon crossing over from the North Market into the Temple District; it’s not as though the shops all disappear in favor of temples. The city’s internal borders are far more fluid, and the districts of Ptolus blend together far more organically than that.
The Docks: This waterside district concerns itself primarily with ship traffic, servicing seagoing craft, warehousing imports and exports, and catering to the needs of sailors. It is separated from the rest of the city, as it lies on a man-made strip of land at the base of the Cliffs of Lost Wishes.
The Guildsman District: An industrial section of the city, the Guildsman District holds tanneries, breweries, a slaughterhouse, the Foundry, and a number of similar locations, as well as the headquarters of most major guilds.
Midtown: The heart of the city, Midtown holds many residential neighborhoods and a number of important business sections such as Tavern Row and Delver’s Square. It is also by far the largest district in Ptolus.
The Necropolis: It’s easy to forget that this cemetery is an actual district in town; until you’ve seen it and realized how vast it is, and (strangely) how many people really live there. “Live” is a relative term here, though, as many residents are actually undead. More or less safe during the day, this walled-off section of town is an extremely dangerous place to visit at night.
The Nobles’ Quarter: The Nobles’ Quarter is home to the city’s wealthiest residents, as well as the aristocracy. The single approach to this district involves passing through Dalenguard in Oldtown.
North Market: Known to locals simply as “the Market” this district is filled with open squares teeming with merchants selling goods from tents, stalls, and wagons. Farmers bring their produce to sell in the North Market, and individual artisans hawk their own wares. It is also a residential district.
Oldtown: The seat of government and authority in Ptolus is also, as its name suggests, the oldest part of town. Oldtown’s most significant feature is the fortress of Dalenguard where the Commissar lives, but it is also home to the Administration Building, the Imperial University, City Courts, and similar facilities.
Rivergate: The residential Rivergate District is isolated by the King’s River Gorge on one side and an extremely steep incline on the other. It serves as home to the closest thing Ptolus has to a middle class.
South Market: Newer than the North Market, the South Market is distinguished by having more permanent shops, particularly those with their own attached workshops. As in the North Market, a great many people make their homes here.
The Temple District: The majority of the city’s temples, churches, and religious structures are found in the Temple District. The famed Street of a Million Gods runs through the district, lined on both sides with a seemingly endless array of faiths. Of note, one can find St. Valien’s Cathedral here, as well as the Priory of Introspection, home of the Sisterhood of Silence.
The Warrens: Thankfully, this slum is the smallest unique district in the city. This hivelike maze is the central hub of criminal activity in Ptolus and home to its poorest residents. Gangs of youth run wild, hoping to graduate up to the more entrenched criminal organizations.